Go to the source code of this file.
Defines | |
| #define | NUM_MATERIALS 28 |
| #define | NB_COLORS 13 |
Enumerations | |
| enum | materials { EMERALD, JADE, OBSIDIAN, PEARL, RUBY, TURQUOISE, BRASS, BRONZE, CHROME, COPPER, GOLD, SILVER, BLACK_PLASTIC, CYAN_PLASTIC, GREEN_PLASTIC, RED_PLASTIC, WHITE_PLASTIC, YELLOW_PLASTIC, BLACK_RUBBER, CYAN_RUBBER, GREEN_RUBBER, RED_RUBBER, WHITE_RUBBER, YELLOW_RUBBER, BRIGHT_WHITE, LESS_BRIGHT_WHITE, WARM_WHITE, COOL_WHITE } |
Functions | |
| void | doMaterial (GLfloat *pMat, GLenum gSide) |
Variables | |
| double | coltable [NB_COLORS][3] |
| char * | matNames [NUM_MATERIALS][50] |
| GLfloat | Material [NUM_MATERIALS][10] |
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Initial value: {
{1.00, 1.00, 1.00},
{0.00, 0.00, 0.00},
{1.00, 0.85, 0.70},
{0.90, 0.50, 0.30},
{0.44, 0.50, 0.56},
{0.39, 0.58, 0.93},
{0.50, 0.50, 0.83},
{0.49, 0.92, 0.00},
{0.74, 0.71, 0.42},
{1.00, 0.84, 0.00},
{0.80, 0.36, 0.36},
{0.55, 0.27, 0.07},
{1.00, 0.08, 0.56},
} |
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Initial value: {
"EMERALD", "JADE", "OBSIDIAN", "PEARL", "RUBY", "TURQUOISE",
"BRASS", "BRONZE", "CHROME", "COPPER", "GOLD", "SILVER",
"BLACK_PLASTIC", "CYAN_PLASTIC", "GREEN_PLASTIC",
"RED_PLASTIC", "WHITE_PLASTIC", "YELLOW_PLASTIC",
"BLACK_RUBBER", "CYAN_RUBBER", "GREEN_RUBBER",
"RED_RUBBER", "WHITE_RUBBER", "YELLOW_RUBBER",
"BRIGHT_WHITE", "LESS_BRIGHT_WHITE",
"WARM_WHITE", "COOL_WHITE"
} |
1.2.18